The long awaited Godot v2.1 has been finally put to Beta testing.
Visit https://godotengine.org/download and download the beta version.
Godot is a fastly growing, feature-rich game engine that has in-built editor. I’ll someday post tutorials about this beautiful engine that swept me off my feet the day I used it. I had even developed a small project with this and I’ll post about it in the coming days. Right now I’m a bit busy with some LibGDX projects, not able to get in touch with the beta. I can’t wait to put my hands on the enhanced Godot.
Please note that this is a beta version and it may not be of production quality. You can try it out and report bugs if possible.
After fixing some bugs of the 6.2 beta version, Facebook has released the updated version 6.2.1 SDK for Unity.
You can download it from here.
Unfortunately, the SDK still does not support Windows Phone or Windows Store. However, you can continue using the custom integration SDK (which is modified from the official SDK) from here.
Two days ago, Unity technologies has clarified several doubts about the 64-bit processors of Apple. When Apple released an announcement that starting February 1 2015 all applications to be submitted to the Store must include 64-bit support, we Unity developers were in little bit of confusion. While Unity has already provided the support for iOS 8, 64-bit architecture is still an issue.
But they have already been working to find a solution to the problem, and that is what we already know as IL2CPP. Well basically, it is just a runtime which combines an AOT compiler with a virtual machine to convert everything to C++ codes and thus it will deliver native efficiency and performance to the games we develop.
IL2CPP is still under heavy testing and it is hoped that it will be integrated with, much awaited Unity 5.
Unity Technologies has finally released the Release Candidate 1 of Unity 4.6, which boasts of mouth-watering new features. The biggest of which I think is the support for x86 processors that runs on Android. We can now build for this target too. ( Edit – > Project Settings -> Player -> Other Settings)
You can download it here for PC and Mac: http://unity3d.com/unity/beta/4.6
There are also lot of bug fixes in this edition. You can read the full release note here: http://unity3d.com/unity/beta/4.6/release-notes